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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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DefaultSprite3DBillboardTextureCoordinatesParticleSystem Class
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See
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The Default Sprite Particle System to inherit from, which uses Default Sprite Particles.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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[SerializableAttribute]
public abstract class DefaultSprite3DBillboardTextureCoordinatesParticleSystem : DPSFDefaultSprite3DBillboardTextureCoordinates<DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>
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Visual Basic
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<SerializableAttribute>
Public MustInherit Class DefaultSprite3DBillboardTextureCoordinatesParticleSystem
Inherits DPSFDefaultSprite3DBillboardTextureCoordinates(Of DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex)
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Visual C++
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[SerializableAttribute]
public ref class DefaultSprite3DBillboardTextureCoordinatesParticleSystem abstract : public DPSFDefaultSprite3DBillboardTextureCoordinates<DefaultSprite3DBillboardTextureCoordinatesParticle^, DefaultSpriteParticleVertex>
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Inheritance Hierarchy
System..::..Object
DPSF..::..DPSF<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>
DPSF..::..DPSFDefaultBaseParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>
DPSF..::..DPSFDefaultSpriteParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>
DPSF..::..DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>
DPSF..::..DPSFDefaultSprite3DBillboardTextureCoordinates<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>
DPSF..::..DefaultSprite3DBillboardTextureCoordinatesParticleSystem
See Also
DefaultSprite3DBillboardTextureCoordinatesParticleSystem Members
DPSF Namespace

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