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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DefaultSprite3DBillboardTextureCoordinatesParticleSystem Class

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The Default Sprite Particle System to inherit from, which uses Default Sprite Particles.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

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C#

[SerializableAttribute]

public abstract class DefaultSprite3DBillboardTextureCoordinatesParticleSystem : DPSFDefaultSprite3DBillboardTextureCoordinates<DefaultSprite3DBillboardTextureCoordinatesParticleDefaultSpriteParticleVertex>

Visual Basic

<SerializableAttribute>

Public MustInherit Class DefaultSprite3DBillboardTextureCoordinatesParticleSystem

 Inherits DPSFDefaultSprite3DBillboardTextureCoordinates(Of DefaultSprite3DBillboardTextureCoordinatesParticleDefaultSpriteParticleVertex)

Visual C++

[SerializableAttribute]

public ref class DefaultSprite3DBillboardTextureCoordinatesParticleSystem abstract : public DPSFDefaultSprite3DBillboardTextureCoordinates<DefaultSprite3DBillboardTextureCoordinatesParticle^, DefaultSpriteParticleVertex>

collapse_allInheritance Hierarchy

System..::..Object

DPSF..::..DPSF<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>

  DPSF..::..DPSFDefaultBaseParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>

    DPSF..::..DPSFDefaultSpriteParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>

      DPSF..::..DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>

        DPSF..::..DPSFDefaultSprite3DBillboardTextureCoordinates<(Of <(<'DefaultSprite3DBillboardTextureCoordinatesParticle, DefaultSpriteParticleVertex>)>)>

          DPSF..::..DefaultSprite3DBillboardTextureCoordinatesParticleSystem

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DefaultSprite3DBillboardTextureCoordinatesParticleSystem Members

DPSF Namespace

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