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Visual C++
DPSF API Documentation
DPSF

<

(Of

<

(<'Particle, Vertex>)>)> Class
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The Base Particle System Framework Class. This class contains the methods and properties needed to keep track of, update, and draw Particles

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

[SerializableAttribute]

public abstract class DPSF<Particle, Vertex> : IDPSFParticleSystem

where Particle : new(), DPSFParticle

where Vertex : structnew(), IDPSFParticleVertex

Visual Basic

<SerializableAttribute>

Public MustInherit Class DPSF(Of Particle As {NewDPSFParticle}, Vertex As {StructureNewIDPSFParticleVertex})

 Implements IDPSFParticleSystem

Visual C++

[SerializableAttribute]

generic<typename Particle, typename Vertex>

where Particle : gcnew(), DPSFParticle

where Vertex : value classgcnew(), IDPSFParticleVertex

public ref class DPSF abstract : IDPSFParticleSystem

collapse_allType Parameters

Particle

The Particle class used to hold a particle's information. The Particle class specified must be or inherit from the DPSFParticle class

Vertex

The Particle Vertex struct used to hold a vertex's information used for drawing

collapse_allInheritance Hierarchy

System..::..Object

DPSF..::..DPSF<(Of <(<'Particle, Vertex>)>)>

  DPSF..::..DPSFDefaultBaseParticleSystem<(Of <(<'Particle, Vertex>)>)>

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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