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Name
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Description
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AddEveryTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Adds a new EveryTime Event with a default Execution Order and Group of zero. EveryTime Events fire every frame (i.e. every time the Update() function is called).
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AddEveryTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32)
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Adds a new EveryTime Event with a default Group of zero. EveryTime Events fire every frame (i.e. every time the Update() function is called).
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AddEveryTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Adds a new EveryTime Event. EveryTime Events fire every frame (i.e. every time the Update() function is called).
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AddNormalizedTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Adds a new Normalized Timed Event with a default Execution Order and Group of zero. Normalized Timed Events fire when the Particle's Normalized Elapsed Time reaches the specified Time To Fire.
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AddNormalizedTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32)
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Adds a new Normalized Timed Event with a default Group of zero. Normalized Timed Events fire when the Particle's Normalized Elapsed Time reaches the specified Time To Fire.
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AddNormalizedTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Adds a new Normalized Timed Event. Normalized Timed Events fire when the Particle's Normalized Elapsed Time reaches the specified Time To Fire.
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AddOneTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Adds a new OneTime Event with a default Execution Order and Group of zero. OneTime Events fire once then are automatically removed.
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AddOneTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32)
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Adds a new OneTime Event with a default Group of zero. OneTime Events fire once then are automatically removed.
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AddOneTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Adds a new OneTime Event. OneTime Events fire once then are automatically removed.
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AddTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Adds a new Timed Event with a default Execution Order and Group of zero. Timed Events fire when the Particle's Elapsed Time reaches the specified Time To Fire.
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AddTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32)
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Adds a new Timed Event with a default Group of zero. Timed Events fire when the Particle's Elapsed Time reaches the specified Time To Fire.
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AddTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Adds a new Timed Event. Timed Events fire when the Particle's Elapsed Time reaches the specified Time To Fire.
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ContainsEveryTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Returns if there is an EveryTime Event with the specified Function or not.
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ContainsEveryTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Returns if there is an EveryTime Event with the specifed Function, Execution Order, and Group or not.
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ContainsNormalizedTimedEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Returns if there is a NormalizedTimed Event with the specified Function or not.
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ContainsNormalizedTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Returns if there is a NormalizedTimed Event with the specifed Normalized Time To Fire, Function, Execution Order, and Group or not.
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ContainsOneTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Returns if there is an OneTime Event with the specified Function or not.
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ContainsOneTimeEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Returns if there is an OneTime Event with the specifed Function, Execution Order, and Group or not.
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ContainsTimedEvent(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Returns if there is a Timed Event with the specified Function or not.
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ContainsTimedEvent(Single, DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate, Int32, Int32)
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Returns if there is a Timed Event with the specifed Timed To Fire, Function, Execution Order, and Group or not.
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Equals
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Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
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Finalize
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Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
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GetHashCode
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Serves as a hash function for a particular type.
(Inherited from Object.)
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GetType
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Gets the Type of the current instance.
(Inherited from Object.)
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MemberwiseClone
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Creates a shallow copy of the current Object.
(Inherited from Object.)
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RemoveAllEvents
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Removes all Events. Returns the number of Events that were removed.
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RemoveAllEventsInGroup
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Removes all Events in the specified Group. Returns the number of Events that were removed.
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RemoveAllEveryTimeEvents
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Removes all EveryTime Events. Returns the number of Events that were removed.
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RemoveAllNormalizedTimedEvents
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Removes all Normalized Timed Events. Returns the number of Events that were removed.
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RemoveAllOneTimeEvents
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Removes all OneTime Events. Returns the number of Events that were removed.
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RemoveAllTimedAndNormalizedTimedEvents
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Removes all Timed Events and Normalized Timed Events. Returns the number of Events that were removed.
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RemoveAllTimedEvents
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Removes all Timed Events. Returns the number of Events that were removed.
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RemoveEveryTimeEvent
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Removes an EveryTime Event with the specified Function, Execution Order, and Group. Returns true if the Event was found and removed, false if not.
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RemoveEveryTimeEvents(Int32)
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Removes all EveryTime Events in the specified Group. Returns the number of Events that were removed.
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RemoveEveryTimeEvents(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Removes all EveryTime Events with the specified Function. Returns the number of Events that were removed.
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RemoveNormalizedTimedEvent
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Removes a Normalized Timed Event with the specified Function, Time To Fire, Execution Order, and Group. Returns true if the Event was found and removed, false if not.
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RemoveNormalizedTimedEvents(Int32)
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Removes all Normalized Timed Events in the specified Group. Returns the number of Events that were removed.
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RemoveNormalizedTimedEvents(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Removes all Normalized Timed Events with the specified Function. Returns the number of Events that were removed.
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RemoveOneTimeEvent
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Removes a OneTime Event with the specified Function To Call, Execution Order, and Group. Returns true if the Event was found and removed, false if not.
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RemoveOneTimeEvents(Int32)
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Removes all OneTime Events in the specified Group. Returns the number of Events that were removed.
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RemoveOneTimeEvents(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Removes all OneTime Events with the specified Function. Returns the number of Events that were removed.
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RemoveTimedEvent
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Removes a Timed Event with the specified Function, Time To Fire, Execution Order, and Group. Returns true if the Event was found and removed, false if not.
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RemoveTimedEvents(Int32)
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Removes all Timed Events in the specified Group. Returns the number of Events that were removed.
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RemoveTimedEvents(DPSF<(Of <<'(Particle, Vertex>)>>)..::..UpdateParticleDelegate)
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Removes all Timed Events with the specified Function. Returns the number of Events that were removed.
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ToString
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Returns a String that represents the current Object.
(Inherited from Object.)
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Update
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Updates the given Particle according to the Particle Events. This is called automatically every frame by the Particle System.
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