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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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(<'Particle, Vertex>)>)>..::..CParticleEvents..::..Update Method
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Updates the given Particle according to the Particle Events. This is called automatically every frame by the Particle System.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public void Update(
Particle cParticle,
float fElapsedTimeInSeconds
)
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Visual Basic
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Public Sub Update (
cParticle As Particle,
fElapsedTimeInSeconds As Single
)
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Visual C++
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public:
void Update(
Particle cParticle,
float fElapsedTimeInSeconds
)
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Parameters
cParticle
Type: Particle
The Particle to update
fElapsedTimeInSeconds
Type: System..::..Single
The amount of Time Elapsed since the last Update
See Also
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleEvents Class
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleEvents Members
DPSF Namespace

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