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Name
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Description
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Acceleration
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The Particle's Acceleration
(Inherited from DPSFDefaultBaseParticle.)
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Color
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The Color of the Particle, or if using a Texture, the Color to incorporate into the Particle's Texture.
NOTE: This Color's alpha value controls the transparency of the Particle's Texture.
NOTE: This should be a Non-Premultipilied color.
(Inherited from DPSFDefaultBaseParticle.)
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DistanceFromCameraSquared
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The squared distance between this particle and the camera.
NOTE: This property is only used if you are sorting the particles based on their distance from the camera, otherwise you can use this property for whatever you like.
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EndColor
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The Particle's Color when it dies
NOTE: This should be a Non-Premultipilied color.
(Inherited from DPSFDefaultBaseParticle.)
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EndHeight
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The Height of the Particle when it dies
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EndWidth
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The Width of the Particle when it dies
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ExternalForce
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An External Force that may be applied to the Particle
(Inherited from DPSFDefaultBaseParticle.)
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Friction
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The Friction to apply to the Particle
(Inherited from DPSFDefaultBaseParticle.)
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Height
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The Height of the Particle
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Orientation
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The Orientation of the Particle
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Position
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The Position of the Particle in 3D space.
NOTE: For 2D Pixel and Sprite Particles, the Z value can still be used to determine which Particles are drawn in front of others (0.0 = front, 1.0 = back) when SpriteBatchOptions.eSortMode = SpriteSortMode.BackToFront or SpriteSortMode.FrontToBack
(Inherited from DPSFDefaultBaseParticle.)
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RotationalAcceleration
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The Rotational Acceleration of the Particle. X = Pitch Acceleration, Y = Yaw Acceleration, Z = Roll Acceleration in radians
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RotationalVelocity
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The Rotational Velocity of the Particle. X = Pitch Velocity, Y = Yaw Velocity, Z = Roll Velocity in radians
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StartColor
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The Particle's Color when it is born.
NOTE: This should be a Non-Premultipilied color.
(Inherited from DPSFDefaultBaseParticle.)
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StartHeight
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The Height of the Particle when it is born
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StartWidth
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The Width of the Particle when it is born
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Velocity
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The Particle's Velocity
(Inherited from DPSFDefaultBaseParticle.)
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Width
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The Width of the Particle
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