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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++

DPSF API Documentation

DPSFParticle
.
.
::
..NormalizedElapsedTime Property
gradient

Get / Set the Normalized Elapsed Time (0.0 - 1.0) of this Particle (How far through its life it is).

NOTE: Setting this to be greater than or equal to 1.0 will cause the Particle to become InActive and be removed from the Particle System (if Lifetime is greater than zero).

NOTE: If the Particle has a Lifetime of zero (is set to live forever), Setting this has no effect, and Getting this will always return zero.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public float NormalizedElapsedTime { getset; }

Visual Basic

Public Property NormalizedElapsedTime As Single

 Get

 Set

Visual C++

public:

property float NormalizedElapsedTime {

 float get ();

 void set (float value);

}

Property Value

Type: Single

collapse_allSee Also

DPSFParticle Class

DPSFParticle Members

DPSF Namespace

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