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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation

DPSF

<

(Of
<
(<'Particle, Vertex>)>)>..::..AfterUpdate Method
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Virtual function that is called at the end of the Update() function. This may be used to perform operations after the Particle System has been updated, such as to Update Particle Systems nested within this Particle System.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

protected virtual void AfterUpdate(

 float fElapsedTimeInSeconds

)

Visual Basic

Protected Overridable Sub AfterUpdate (

 fElapsedTimeInSeconds As Single

)

Visual C++

protected:

virtual void AfterUpdate(

 float fElapsedTimeInSeconds

)

Parameters

fElapsedTimeInSeconds

Type: System..::..Single

[Missing <param name="fElapsedTimeInSeconds"/> documentation for "M:DPSF.DPSF`2.AfterUpdate(System.Single)"]

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)> Class

DPSF<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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