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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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<
(<'Particle, Vertex>)>)>..::..UpdateParticleDelegate Delegate
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The function prototype that the Particle Events must follow
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public delegate void UpdateParticleDelegate(
Particle cParticle,
float fElapsedTimeInSeconds
)
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Visual Basic
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Public Delegate Sub UpdateParticleDelegate (
cParticle As Particle,
fElapsedTimeInSeconds As Single
)
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Visual C++
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public delegate void UpdateParticleDelegate(
Particle cParticle,
float fElapsedTimeInSeconds
)
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Parameters
cParticle
Type: Particle
The Particle to be updated
fElapsedTimeInSeconds
Type: System..::..Single
How much time in seconds has elapsed since the last update
See Also
DPSF Namespace
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