collapse_all
expand_all
collapse_allexpand_alldropdowndropdownHovercopycodecopycodeHighlight

collapse_all Collapse AllExpand All     dropdown Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++

[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSFDefaultNoDisplayParticleSystem

<

(Of
<
(<'Particle, Vertex>)>)> Class
gradient

The Default No Display Particle System class

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

[SerializableAttribute]

public abstract class DPSFDefaultNoDisplayParticleSystem<Particle, Vertex> : DPSFDefaultBaseParticleSystem<Particle, Vertex>

where Particle : new(), DPSFParticle

where Vertex : structnew(), IDPSFParticleVertex

Visual Basic

<SerializableAttribute>

Public MustInherit Class DPSFDefaultNoDisplayParticleSystem(Of Particle As {NewDPSFParticle}, Vertex As {StructureNewIDPSFParticleVertex})

 Inherits DPSFDefaultBaseParticleSystem(Of Particle, Vertex)

Visual C++

[SerializableAttribute]

generic<typename Particle, typename Vertex>

where Particle : gcnew(), DPSFParticle

where Vertex : value classgcnew(), IDPSFParticleVertex

public ref class DPSFDefaultNoDisplayParticleSystem abstract : public DPSFDefaultBaseParticleSystem<Particle, Vertex>

collapse_allType Parameters

Particle

The Particle class to use

Vertex

The Vertex Format to use

collapse_allInheritance Hierarchy

System..::..Object

DPSF..::..DPSF<(Of <(<'Particle, Vertex>)>)>

  DPSF..::..DPSFDefaultBaseParticleSystem<(Of <(<'Particle, Vertex>)>)>

    DPSF..::..DPSFDefaultNoDisplayParticleSystem<(Of <(<'Particle, Vertex>)>)>

      DPSF..::..DefaultNoDisplayParticleSystem

collapse_allSee Also

DPSFDefaultNoDisplayParticleSystem<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

footer

Send comments on this topic to

Dan@DansKingdom.com