[TCheckBoxFormControlObj]C# [TCheckBoxFormControlObj]Visual Basic Draws all of the Active Particles to the Graphics Device. NOTE: This will only Draw the Particle System if it does not inherit from DrawableGameComponent, since if it does it will be drawn automatically by the Game object. Namespace: DPSF Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0 Syntax
Implements IDPSFParticleSystem..::..Draw()()()() See Also DPSF<(Of <(<'Particle, Vertex>)>)> Class |