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[TCheckBoxFormControlObj]Visual Basic

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Visual C++

DPSF API Documentation
DPSF
<
(Of
<
(<'Particle, Vertex>)>)>..::..CParticleSystemEvents..::..ContainsNormalizedTimedEvent Method (Single, DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate, Int32, Int32)
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Returns if there is a NormalizedTimed Event with the specifed Normalized Time To Fire, Function, Execution Order, and Group or not.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public bool ContainsNormalizedTimedEvent(

 float fNormalizedTimeToFire,

 DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate cFunction,

 int iExecutionOrder,

 int iGroup

)

Visual Basic

Public Function ContainsNormalizedTimedEvent (

 fNormalizedTimeToFire As Single,

 cFunction As DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate,

 iExecutionOrder As Integer,

 iGroup As Integer

As Boolean

Visual C++

public:

bool ContainsNormalizedTimedEvent(

 float fNormalizedTimeToFire,

 DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegatecFunction,

 int iExecutionOrder,

 int iGroup

)

Parameters

fNormalizedTimeToFire

Type: System..::..Single

The Normalized Time (0.0 - 1.0) the Event is scheduled to fire at

cFunction

Type: DPSF..::..DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate

The Function of the NormalizedTimed Event to look for

iExecutionOrder

Type: System..::..Int32

The Execution Order of the Event to look for

iGroup

Type: System..::..Int32

The Group of the Event to look for

Return Value

Type: Boolean

Returns true if an Event with the specified Function, Execution Order, and Group was found, false if not

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Class

DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Members

ContainsNormalizedTimedEvent Overload

DPSF Namespace

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