Collapse AllExpand All Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++
|
[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
Visual C++
|
(<'Particle, Vertex>)>)>..::..CParticleSystemEvents..::..ContainsNormalizedTimedEvent Method (Single, DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate, Int32, Int32)
|
|
Returns if there is a NormalizedTimed Event with the specifed Normalized Time To Fire, Function, Execution Order, and Group or not.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
|
public bool ContainsNormalizedTimedEvent(
float fNormalizedTimeToFire,
DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate cFunction,
int iExecutionOrder,
int iGroup
)
|
Visual Basic
|
Public Function ContainsNormalizedTimedEvent (
fNormalizedTimeToFire As Single,
cFunction As DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate,
iExecutionOrder As Integer,
iGroup As Integer
) As Boolean
|
Visual C++
|
public:
bool ContainsNormalizedTimedEvent(
float fNormalizedTimeToFire,
DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate^ cFunction,
int iExecutionOrder,
int iGroup
)
|
Parameters
fNormalizedTimeToFire
Type: System..::..Single
The Normalized Time (0.0 - 1.0) the Event is scheduled to fire at
cFunction
Type: DPSF..::..DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate
The Function of the NormalizedTimed Event to look for
iExecutionOrder
Type: System..::..Int32
The Execution Order of the Event to look for
iGroup
Type: System..::..Int32
The Group of the Event to look for
Return Value
Type: Boolean
Returns true if an Event with the specified Function, Execution Order, and Group was found, false if not
See Also
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Class
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Members
ContainsNormalizedTimedEvent Overload
DPSF Namespace
Send comments on this topic to
|