[TCheckBoxFormControlObj]C# [TCheckBoxFormControlObj]Visual Basic Sets the Camera Position of the particle system, so that the particles know how to make themselves face the camera if needed. This virtual function does not do anything unless overridden, and all it should do is set an internal Vector3 variable (e.g. public Vector3 CameraPosition { get; set; }) to match the given Vector3. Namespace: DPSF Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0 Syntax
Parameters cameraPosition Type: Vector3 The position that the camera is currently at. Implements IDPSFParticleSystem..::..SetCameraPosition(Vector3) See Also DPSF<(Of <(<'Particle, Vertex>)>)> Class |