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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSF
<
(Of
<
(<'Particle, Vertex>)>)>..::..SetTexture Method
gradient

Set the Texture to use to draw the Particles

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public void SetTexture(

 string sTexture

)

Visual Basic

Public Sub SetTexture (

 sTexture As String

)

Visual C++

public:

virtual void SetTexture(

 StringsTexture

sealed

Parameters

sTexture

Type: System..::..String

The Asset Name of the texture file to use (found in the XNA Properties of the file)

Implements

IDPSFParticleSystem..::..SetTexture(String)

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)> Class

DPSF<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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