collapse_all
expand_all
collapse_allexpand_alldropdowndropdownHovercopycodecopycodeHighlight

collapse_all Collapse AllExpand All     dropdown Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++

[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
IDPSFParticleSystem
.
.

::

..ParticleSystemManagerToCopyPropertiesFrom Property
gradient

The Particle System Manager whose properties (SimulationSpeed and UpdatesPerSecond) this particle system should follow.

NOTE: This Particle System's properties will only clone the Manager's properties if the Manager's properties are Enabled. For example, the Manager's SimulationSpeed will only be copied to this Particle System if the Manager's SimulationSpeedIsEnabled property is true.

NOTE: This value is automatically set to the last Particle System Manager this Particle System is added to.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

ParticleSystemManager ParticleSystemManagerToCopyPropertiesFrom { getset; }

Visual Basic

Property ParticleSystemManagerToCopyPropertiesFrom As ParticleSystemManager

 Get

 Set

Visual C++

property ParticleSystemManagerParticleSystemManagerToCopyPropertiesFrom {

 ParticleSystemManagerget ();

 void set (ParticleSystemManagervalue);

}

Property Value

Type: ParticleSystemManager

collapse_allSee Also

IDPSFParticleSystem Interface

IDPSFParticleSystem Members

DPSF Namespace

footer

Send comments on this topic to
Dan@DansKingdom.com