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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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<
(Of
<
(<'Particle, Vertex>)>)>..::..SetDefaultEffect Method
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Sets the Effect to be the default type for this type of particle system. This is done automatically when the particle system is initialized.
Default effect for each particle type is:
1. | NoDisplay and Sprite - null. |
3. | TexturedQuad - AlphaTestEffect. |
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public void SetDefaultEffect()
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Visual Basic
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Public Sub SetDefaultEffect
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Visual C++
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public:
virtual void SetDefaultEffect() sealed
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Implements
IDPSFParticleSystem..::..SetDefaultEffect()()()()
See Also
DPSF<(Of <(<'Particle, Vertex>)>)> Class
DPSF<(Of <(<'Particle, Vertex>)>)> Members
DPSF Namespace
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