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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSF

<

(Of

<

(<'Particle, Vertex>)>)>..::..SetDefaultEffect Method
gradient

Sets the Effect to be the default type for this type of particle system. This is done automatically when the particle system is initialized.

Default effect for each particle type is:

1.NoDisplay and Sprite - null.
2.Quad - BasicEffect.
3.TexturedQuad - AlphaTestEffect.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public void SetDefaultEffect()

Visual Basic

Public Sub SetDefaultEffect

Visual C++

public:

virtual void SetDefaultEffect() sealed

Implements

IDPSFParticleSystem..::..SetDefaultEffect()()()()

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)> Class

DPSF<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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