Collapse AllExpand All Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++
|
[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
|
(<'Particle, Vertex>)>)>..::..SetWorldViewProjectionMatrices Method
|
|
Set the World, View, and Projection matrices for this Particle System.
NOTE: Sprite particle systems are not affected by the World, View, and Projection matrices.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
|
public void SetWorldViewProjectionMatrices(
Matrix cWorld,
Matrix cView,
Matrix cProjection
)
|
Visual Basic
|
Public Sub SetWorldViewProjectionMatrices (
cWorld As Matrix,
cView As Matrix,
cProjection As Matrix
)
|
Visual C++
|
public:
virtual void SetWorldViewProjectionMatrices(
Matrix cWorld,
Matrix cView,
Matrix cProjection
) sealed
|
Parameters
cWorld
Type: Matrix
The World matrix
cView
Type: Matrix
The View matrix
cProjection
Type: Matrix
The Projection matrix
Implements
IDPSFParticleSystem..::..SetWorldViewProjectionMatrices(Matrix, Matrix, Matrix)
See Also
DPSF<(Of <(<'Particle, Vertex>)>)> Class
DPSF<(Of <(<'Particle, Vertex>)>)> Members
DPSF Namespace
Send comments on this topic to
|