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Visual C++

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DPSF API Documentation
PivotPoint3D Members

Constructors

Properties See Also Send Feedback

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The PivotPoint3D type exposes the following members.

collapse_allConstructors

 

Name

Description

pubmethod

PivotPoint3D(PivotPoint3D)

Copy Constructor

pubmethod

PivotPoint3D(Position3D)

Explicit Constructor. Set the Position3D object that should be affected by rotations around this Pivot Point.

pubmethod

PivotPoint3D(Position3D, Orientation3D)

Explicit Constructor. Set the Position3D and Orientation3D objects that should be affected by rotational around this Pivot Point.

collapse_allMethods

 

Name

Description

pubmethod

CopyFrom

Copy the given PivotPoint3D object's data into this object's data

pubmethod

Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)

protmethod

Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)

pubmethod

GetHashCode

Serves as a hash function for a particular type.

(Inherited from Object.)

pubmethod

GetType

Gets the Type of the current instance.

(Inherited from Object.)

protmethod

MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)

pubmethod

RotatePosition(Matrix)

Rotates the object around the Pivot Point, changing its Position, without changing its Orientation

pubmethodstatic

RotatePosition(Matrix, Vector3, Vector3)

Returns the new Position after Rotating the given Position around the specified Pivot Point

pubmethod

RotatePositionAndOrientation(Matrix)

Rotates the object about its center, changing its Orientation, as well as around the Pivot Point, changing its Position

pubmethodstatic

RotatePositionAndOrientation(Matrix, Vector3, Vector3%, Quaternion%)

Rotates the given Position and Orientation around the Pivot Point, changing the Position and Orientation

pubmethod

ToString

Returns a String that represents the current Object.

(Inherited from Object.)

pubmethod

Update

Update the Position and Orientation according to the Pivot Rotational Velocity / Acceleration

collapse_allFields

 

Name

Description

pubfield

PivotPoint

The 3D Pivot Point that the object should rotate around.

NOTE: This only has effect when Rotational Pivot Velocity / Acceleration are used.

pubfield

PivotRotationalAcceleration

Get / Set the object's Rotational Acceleration around the Pivot Point (Position change).

NOTE: Rotations are specified by giving a 3D Vector, where the direction is the axis to rotate around, and the vector length is the amount (angle in radians) to rotate. It can also be thought of as Vector(PitchAcceleration, YawAcceleration, RollAcceleration).

pubfield

PivotRotationalVelocity

The object's Rotational Velocity around the Pivot Point (Position change).

NOTE: Rotations are specified by giving a 3D Vector, where the direction is the axis to rotate around, and the vector length is the amount (angle in radians) to rotate. It can also be thought of as Vector(PitchVelocity, YawVelocity, RollVelocity).

collapse_allProperties

 

Name

Description

pubproperty

OrientationData

Get / Set the Orientation3D object that the Pivot Point should affect

pubproperty

PositionData

Get / Set the Position3D object that the Pivot Point should affect

pubproperty

RotateOrientationToo

Specify if the Update() function should Rotate the object's Orientation too when it rotates the object around the Pivot Point

collapse_allSee Also

PivotPoint3D Class

DPSF Namespace

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