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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSF
<
(Of
<
(<'Particle, Vertex>)>)>..::..UpdatesPerSecond Property

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Specify how often the Particle System should be Updated.

NOTE: Specifying a value of zero (default) will cause the Particle System to be Updated every time the Update() function is called (i.e. as often as possible).

NOTE: If the Update() function is not called often enough to keep up with this specified Update rate, the Update function updates the Particle Systems as often as possible.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public int UpdatesPerSecond { getset; }

Visual Basic

Public Property UpdatesPerSecond As Integer

 Get

 Set

Visual C++

public:

virtual property int UpdatesPerSecond {

 int get () sealed;

 void set (int valuesealed;

}

Property Value

Type: Int32

Implements

IDPSFParticleSystem..::..UpdatesPerSecond

collapse_allSee Also

DPSF<(Of <(<'Particle, Vertex>)>)> Class

DPSF<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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