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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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(<'Particle, Vertex>)>)>..::..CParticleSystemEvents..::..AddTimedEvent Method (Single, DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate)
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Adds a new Timed Event with a default Execution Order and Group of zero. Timed Events fire when the Particle System's Elapsed Time reaches the specified Time To Fire.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public void AddTimedEvent(
float fTimeToFire,
DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate cFunctionToCall
)
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Visual Basic
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Public Sub AddTimedEvent (
fTimeToFire As Single,
cFunctionToCall As DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate
)
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Visual C++
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public:
void AddTimedEvent(
float fTimeToFire,
DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate^ cFunctionToCall
)
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Parameters
fTimeToFire
Type: System..::..Single
The Time when the Event should fire (i.e. when the Function should be called)
cFunctionToCall
Type: DPSF..::..DPSF<(Of <(<'Particle, Vertex>)>)>..::..UpdateParticleSystemDelegate
The Function To Call when the Event fires
See Also
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Class
DPSF<(Of <(<'Particle, Vertex>)>)>..::..CParticleSystemEvents Members
AddTimedEvent Overload
DPSF Namespace
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