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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSFDefaultSprite3DBillboardParticleSystem
<
(Of
<
(<'Particle, Vertex>)>)>..::..InitializeRenderProperties Method

gradient

Function to setup the Render Properties (i.e. BlendState, DepthStencilState, RasterizerState, and SamplerState) which will be applied to the Graphics Device before drawing the Particle System's Particles.

This function is called when initializing the particle system.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

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C#

protected override void InitializeRenderProperties()

Visual Basic

Protected Overrides Sub InitializeRenderProperties

Visual C++

protected:

virtual void InitializeRenderProperties() override

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DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'Particle, Vertex>)>)> Class

DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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