[TCheckBoxFormControlObj]C# [TCheckBoxFormControlObj]Visual Basic Function to setup the Render Properties (i.e. BlendState, DepthStencilState, RasterizerState, and SamplerState) which will be applied to the Graphics Device before drawing the Particle System's Particles. This function is called when initializing the particle system. Namespace: DPSF Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0 Syntax
See Also DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'Particle, Vertex>)>)> Class DPSFDefaultSprite3DBillboardParticleSystem<(Of <(<'Particle, Vertex>)>)> Members |