Get / Set how many Particles the Emitter should Burst. The Emitter will emit Particles, at the speed corresponding to its Particles Per Second rate, until this amount of Particles have been emitted.
NOTE: Bursts are only processed when the Emit Particles Automatically property is false.
NOTE: Bursts will only emit Particles if the Emitter is Enabled.
NOTE: This will be set to zero if a negative value is specified.
NOTE: This will fire the BurstComplete event when it reaches (or is set to) zero.
Assembly: DPSF (in DPSF.dll) Version: 220.127.116.11