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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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MagnetPoint Constructor (Vector3, DefaultParticleSystemMagnet
..MagnetModes, DefaultParticleSystemMagnet..::..DistanceFunctions, Single, Single, Single, Int32)
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Explicit Constructor
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public MagnetPoint(
Vector3 sPosition,
DefaultParticleSystemMagnet..::..MagnetModes eMode,
DefaultParticleSystemMagnet..::..DistanceFunctions eDistanceFunction,
float fMinDistance,
float fMaxDistance,
float fMaxForce,
int iType
)
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Visual Basic
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Public Sub New (
sPosition As Vector3,
eMode As DefaultParticleSystemMagnet..::..MagnetModes,
eDistanceFunction As DefaultParticleSystemMagnet..::..DistanceFunctions,
fMinDistance As Single,
fMaxDistance As Single,
fMaxForce As Single,
iType As Integer
)
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Visual C++
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public:
MagnetPoint(
Vector3 sPosition,
DefaultParticleSystemMagnet..::..MagnetModes eMode,
DefaultParticleSystemMagnet..::..DistanceFunctions eDistanceFunction,
float fMinDistance,
float fMaxDistance,
float fMaxForce,
int iType
)
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Parameters
sPosition
Type: Vector3
The 3D Position of the Magnet
eMode
Type: DPSF..::..DefaultParticleSystemMagnet..::..MagnetModes
The Mode that the Magnet should be in
eDistanceFunction
Type: DPSF..::..DefaultParticleSystemMagnet..::..DistanceFunctions
The Function to use to determine how much a Particle should be affected by the Magnet based on how far away from the Magnet it is
fMinDistance
Type: System..::..Single
The Min Distance that the Magnet should be able to affect Particles at. If the Particle is closer to the Magnet than this distance, the Magnet will not affect the Particle.
fMaxDistance
Type: System..::..Single
The Max Distance that the Magnet should be able to affect Particles at. If the Particle is further away from the Magnet than this distance, the Magnet will not affect the Particle.
fMaxForce
Type: System..::..Single
The Max Force that the Magnet is able to exert on a Particle
iType
Type: System..::..Int32
The Type of Magnet this is. This may be used in conjunction with the "Other" Magnet Mode to distinguish which type of custom user effect the Magnet should have on the Particles.
See Also
MagnetPoint Class
MagnetPoint Members
MagnetPoint Overload
DPSF Namespace
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