Collapse AllExpand All Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++
|
[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
|
..SetWorldViewProjectionMatricesForAllParticleSystems Method
|
|
Sets the World, View, and Projection Matrices for all of the Particle Systems in this Manager.
NOTE: Sprite particle systems are not affected by the World, View, and Projection matrices.
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
|
public void SetWorldViewProjectionMatricesForAllParticleSystems(
Matrix cWorld,
Matrix cView,
Matrix cProjection
)
|
Visual Basic
|
Public Sub SetWorldViewProjectionMatricesForAllParticleSystems (
cWorld As Matrix,
cView As Matrix,
cProjection As Matrix
)
|
Visual C++
|
public:
void SetWorldViewProjectionMatricesForAllParticleSystems(
Matrix cWorld,
Matrix cView,
Matrix cProjection
)
|
Parameters
cWorld
Type: Matrix
The World Matrix
cView
Type: Matrix
The View Matrix
cProjection
Type: Matrix
The Projection Matrix
See Also
ParticleSystemManager Class
ParticleSystemManager Members
DPSF Namespace
Send comments on this topic to
|