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Visual C++
DPSF API Documentation
ParticleSystemManager
.
.
::
..SetWorldViewProjectionMatricesForAllParticleSystems Method
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Sets the World, View, and Projection Matrices for all of the Particle Systems in this Manager.

NOTE: Sprite particle systems are not affected by the World, View, and Projection matrices.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public void SetWorldViewProjectionMatricesForAllParticleSystems(

 Matrix cWorld,

 Matrix cView,

 Matrix cProjection

)

Visual Basic

Public Sub SetWorldViewProjectionMatricesForAllParticleSystems (

 cWorld As Matrix,

 cView As Matrix,

 cProjection As Matrix

)

Visual C++

public:

void SetWorldViewProjectionMatricesForAllParticleSystems(

 Matrix cWorld,

 Matrix cView,

 Matrix cProjection

)

Parameters

cWorld

Type: Matrix

The World Matrix

cView

Type: Matrix

The View Matrix

cProjection

Type: Matrix

The Projection Matrix

collapse_allSee Also

ParticleSystemManager Class

ParticleSystemManager Members

DPSF Namespace

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