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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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DefaultSprite3DBillboardTextureCoordinatesParticle
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..SetTextureCoordinates Method (Int32, Int32, Int32, Int32)
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Sets the Texture Coordinates to use for the Picture that represents this Particle
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public void SetTextureCoordinates(
int iLeft,
int iTop,
int iRight,
int iBottom
)
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Visual Basic
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Public Sub SetTextureCoordinates (
iLeft As Integer,
iTop As Integer,
iRight As Integer,
iBottom As Integer
)
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Visual C++
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public:
void SetTextureCoordinates(
int iLeft,
int iTop,
int iRight,
int iBottom
)
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Parameters
iLeft
Type: System..::..Int32
The X position of the top-left corner of the Picture in the Texture
iTop
Type: System..::..Int32
The Y position of the top-left corner of the Picture in the Texture
iRight
Type: System..::..Int32
The X position of the bottom-right corner of the Picture in the Texture
iBottom
Type: System..::..Int32
The Y position of the bottom-right corner of the Picture in the Texture
See Also
DefaultSprite3DBillboardTextureCoordinatesParticle Class
DefaultSprite3DBillboardTextureCoordinatesParticle Members
SetTextureCoordinates Overload
DPSF Namespace
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