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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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<
(<'Particle, Vertex>)>)>..::..CParticleSystemEvents..::..EParticleSystemEndOfLifeOptions Enumeration
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The Options of what should happen when the Particle System reaches the end of its Lifetime
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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[SerializableAttribute]
public enum EParticleSystemEndOfLifeOptions
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Visual Basic
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<SerializableAttribute>
Public Enumeration EParticleSystemEndOfLifeOptions
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Visual C++
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[SerializableAttribute]
public enum class EParticleSystemEndOfLifeOptions
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Members
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Member name
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Value
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Description
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Nothing
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0
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When the Particle System reaches the end of its Lifetime nothing special happens; It just continues to operate as normal.
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Repeat
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1
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When the Particle System reaches the end of its Lifetime its Elapsed Time is reset to zero, so that all of the Timed Events will be repeated again.
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Destroy
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2
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When the Particle System reaches the end of its Lifetime it calls its Destroy() function, so the Particle System releases all its resources and is no longer updated or drawn.
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See Also
DPSF Namespace
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