Get / Set how long the Emitter should Burst for (in seconds). The Emitter will emit Particles, at the speed corresponding to its Particles Per Second rate, until this amount of time in seconds has elapsed.
NOTE: Bursts are only processed when the Emit Particles Automatically property is false.
NOTE: Bursts will only emit Particles if the Emitter is Enabled.
NOTE: This will be set to zero if a negative value is specified.
NOTE: This will fire the BurstComplete event when it reaches (or is set to) zero.
Assembly: DPSF (in DPSF.dll) Version: 126.96.36.199