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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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DPSFDefaultTexturedQuadParticleSystem
(<'Particle, Vertex>)>)>..::..UpdateVertexProperties Method (array<DefaultTexturedQuadParticleVertex>[]()[][]%, Int32, DPSFParticle)
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Function to update the Vertex properties according to the Particle properties
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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protected virtual void UpdateVertexProperties(
ref DefaultTexturedQuadParticleVertex[] sVertexBuffer,
int iIndex,
DPSFParticle Particle
)
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Visual Basic
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Protected Overridable Sub UpdateVertexProperties (
ByRef sVertexBuffer As DefaultTexturedQuadParticleVertex(),
iIndex As Integer,
Particle As DPSFParticle
)
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Visual C++
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protected:
virtual void UpdateVertexProperties(
array<DefaultTexturedQuadParticleVertex>^% sVertexBuffer,
int iIndex,
DPSFParticle^ Particle
)
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Parameters
sVertexBuffer
Type: array<DPSF..::..DefaultTexturedQuadParticleVertex>[]()[][]%
The array containing the Vertices to be drawn
iIndex
Type: System..::..Int32
The Index in the array where the Particle's Vertex info should be placed
Particle
Type: DPSF..::..DPSFParticle
The Particle to copy the information from
See Also
DPSFDefaultTexturedQuadParticleSystem<(Of <(<'Particle, Vertex>)>)> Class
DPSFDefaultTexturedQuadParticleSystem<(Of <(<'Particle, Vertex>)>)> Members
UpdateVertexProperties Overload
DPSF Namespace
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