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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSFDefaultQuadParticleSystem

<

(Of
<

(<'Particle, Vertex>)>)>..::..CameraPosition Property

gradient

Get / Set the Position of the Camera.

NOTE: This should be Set (updated) every frame if Billboarding will be used (i.e. Always have the Particles face the Camera).

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public Vector3 CameraPosition { getset; }

Visual Basic

Public Property CameraPosition As Vector3

 Get

 Set

Visual C++

public:

property Vector3 CameraPosition {

 Vector3 get ();

 void set (Vector3 value);

}

Property Value

Type: Vector3

collapse_allSee Also

DPSFDefaultQuadParticleSystem<(Of <(<'Particle, Vertex>)>)> Class

DPSFDefaultQuadParticleSystem<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

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