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[TCheckBoxFormControlObj]C#
[TCheckBoxFormControlObj]Visual Basic
[TCheckBoxFormControlObj]
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MagnetPoint Constructor (Position3D, DefaultParticleSystemMagnet
..MagnetModes, DefaultParticleSystemMagnet..::..DistanceFunctions, Single, Single, Single, Int32)
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Explicit Constructor
Namespace: DPSF
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0
Syntax
C#
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public MagnetPoint(
Position3D cPositionData,
DefaultParticleSystemMagnet..::..MagnetModes eMode,
DefaultParticleSystemMagnet..::..DistanceFunctions eDistanceFunction,
float fMinDistance,
float fMaxDistance,
float fMaxForce,
int iType
)
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Visual Basic
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Public Sub New (
cPositionData As Position3D,
eMode As DefaultParticleSystemMagnet..::..MagnetModes,
eDistanceFunction As DefaultParticleSystemMagnet..::..DistanceFunctions,
fMinDistance As Single,
fMaxDistance As Single,
fMaxForce As Single,
iType As Integer
)
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Visual C++
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public:
MagnetPoint(
Position3D^ cPositionData,
DefaultParticleSystemMagnet..::..MagnetModes eMode,
DefaultParticleSystemMagnet..::..DistanceFunctions eDistanceFunction,
float fMinDistance,
float fMaxDistance,
float fMaxForce,
int iType
)
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Parameters
cPositionData
Type: DPSF..::..Position3D
The 3D Position, Velocity, and Acceleration of the Magnet
eMode
Type: DPSF..::..DefaultParticleSystemMagnet..::..MagnetModes
The Mode that the Magnet should be in
eDistanceFunction
Type: DPSF..::..DefaultParticleSystemMagnet..::..DistanceFunctions
The Function to use to determine how much a Particle should be affected by the Magnet based on how far away from the Magnet it is
fMinDistance
Type: System..::..Single
The Min Distance that the Magnet should be able to affect Particles at. If the Particle is closer to the Magnet than this distance, the Magnet will not affect the Particle.
fMaxDistance
Type: System..::..Single
The Max Distance that the Magnet should be able to affect Particles at. If the Particle is further away from the Magnet than this distance, the Magnet will not affect the Particle.
fMaxForce
Type: System..::..Single
The Max Force that the Magnet is able to exert on a Particle
iType
Type: System..::..Int32
The Type of Magnet this is. This may be used in conjunction with the "Other" Magnet Mode to distinguish which type of custom user effect the Magnet should have on the Particles.
See Also
MagnetPoint Class
MagnetPoint Members
MagnetPoint Overload
DPSF Namespace

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