collapse_all
expand_all
collapse_allexpand_alldropdowndropdownHovercopycodecopycodeHighlight

collapse_all Collapse AllExpand All     dropdown Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++

[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++

DPSF API Documentation

DPSFDefaultSpriteTextureCoordinatesParticleSystem
<
(Of
<
(<'Particle, Vertex>)>)>..::..DrawSprite Method

DPSFDefaultSpriteTextureCoordinatesParticleSystem<(Of <(<'Particle, Vertex>)>)> Class See Also Send Feedback

gradient

Function to draw a Sprite Particle. This function should be used to draw the given Particle with the provided SpriteBatch.

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

protected override void DrawSprite(

 DPSFParticle Particle,

 SpriteBatch cSpriteBatch

)

Visual Basic

Protected Overrides Sub DrawSprite (

 Particle As DPSFParticle,

 cSpriteBatch As SpriteBatch

)

Visual C++

protected:

virtual void DrawSprite(

 DPSFParticleParticle,

 SpriteBatchcSpriteBatch

override

Parameters

Particle

Type: DPSF..::..DPSFParticle

The Particle Sprite to Draw

cSpriteBatch

Type: SpriteBatch

The SpriteBatch to use to doing the Drawing

collapse_allSee Also

DPSFDefaultSpriteTextureCoordinatesParticleSystem<(Of <(<'Particle, Vertex>)>)> Class

DPSFDefaultSpriteTextureCoordinatesParticleSystem<(Of <(<'Particle, Vertex>)>)> Members

DPSF Namespace

footer

Send comments on this topic to
Dan@DansKingdom.com