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[TCheckBoxFormControlObj]C# 
[TCheckBoxFormControlObj]Visual Basic 
[TCheckBoxFormControlObj] 
Visual C++ 
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..FadeInQuicklyAndFadeOutQuicklyBasedOnLifetime Method 
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Returns how transparent a Particle should be, based on it's Normalized Elapsed Time, so that it fades in quickly and fades out quickly. 
Namespace: DPSF 
Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0 
 Syntax 
C# 
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public static byte FadeInQuicklyAndFadeOutQuicklyBasedOnLifetime( 
 float fNormalizedElapsedTime 
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Visual Basic 
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Public Shared Function FadeInQuicklyAndFadeOutQuicklyBasedOnLifetime ( 
 fNormalizedElapsedTime As Single 
) As Byte 
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Visual C++ 
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public: 
static unsigned char FadeInQuicklyAndFadeOutQuicklyBasedOnLifetime( 
 float fNormalizedElapsedTime 
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Parameters 
fNormalizedElapsedTime 
Type: System..::..Single 
The current Normalized Elapsed Time (0.0 - 1.0) of a Particle 
Return Value 
Type: Byte 
Returns the Alpha Color component that should be used for the Particle 
 See Also 
DPSFHelper Class 
DPSFHelper Members 
DPSF Namespace 
  
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